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Jeffrey Shaw/ My work

Essay Instructions:
Pick and Artist and write about themselves and three of their work. The artist I pick is Jeffrey Shaw (The Legible City, interactive bicycling videoscape), I need to talk about him and his work and compare my work to his work, so I just need you to write about him and his work..... PS: For his work-I need an deep analysis of his specific work or series. Do not report the artist's biographical details unless they are directly relevant to the work at hand. Here is the web site of my work www(dot)coroflot(dot)com/wingchong-william The work I need to compare with is the folder call" Marvel Avengers Action Figure" It is an action figure line base on the movie Avengers coming up in 2012 So here is some outline for the essay 1. Introduction: Identify central focal point & theme [1‐2 paragraphs] 2. Analyze a one to three works (or a defined series of works) by a visual artist who uses text and imagery (or whose work features text prominently). Use credible research sources to support your claims. 3. Transition: Move from artist's work to your own project [1 paragraph] (from here i will write by myself, i just need you to write about the artist, and three of his work. So that is all about this essay Here is some note you may follow as the direction of the paper.... You may focus on a one to three individual pieces or a specific series, but do not try to address an artist's whole career. It may be important to put a piece or series into the context of the artist's career or oeuvre; however, your primary task is to build an adequately deep analysis of a specific work or series. Do not report the artist's biographical details unless they are directly relevant to the work at hand. Throughout your paper, avoid filler, generalities, and needless repetition. Questions to Consider and Address How does the artist use text AS image or INSTEAD OF image? Why has the artist chosen to make text‐dominated visual art, as opposed to using traditional “image” or producing “writing”? What is the role of artistic intention? How does art historical or cultural context inform our “reading” of the work? How does the work alter our “reading” and/or “viewing” and/or perceptive processes by using text? How does the work shed light on (or question) the nature of “the verbal” & “the visual”? If image and text are used together, what is their relationship (harmonious, combative, etc.)? Which works (by artists, philosophers, etc.) influenced the making of this piece/series? Which works were influenced by this piece/series? What background info. is essential to understanding the way this work functions? What do you think about this work? How do you interpret it? Did you see it differently before you began to study it? Why is this piece (or series) interesting or important — personally, artistically, historically, and/or culturally? Which concerns do you share with this artist? (Which concerns does your work share with this artist's work?) What are the similarities/differences between this artist's themes, materials, processes, techniques, etc. and your own? How has learning more about this work influenced you own artistic practice, or how might it in the future? How have you chosen to APPROPRIATE some aspect of this artist's concept, methods, materials, etc.? Why did you choose to make the studio project that you did for this assignment? What key decisions did you make while conceptualizing/producing your studio project? How did you make these decisions? What might the artist think of your finished studio project? What do you think? What are your successes and failures?
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Jeffrey Shaw/ My Work
The paper aims to draw an analogy or contrast between my work and the work of a media artist I can relate with. The media artist chosen for the purpose if Jeffrey Shaw. After a brief introduction to the artist, the paper will analyze in depth two works of the artist and will aim to shed light on the creation as well as the importance of the visual over the verbal for the same. Following, the paper will also discuss how and why I can relate my work with that of the artist, and in which aspects.
Born in Melbourne, Australia, Jeffrey Shaw had studied architecture and art history in his native home town. He later studied sculpture and developed further knowledge and experience regarding art, which highlights his interest and passion for the field. Participating in various seminars and research projects, Shaw laid the foundations individually as well as a team of many art faculties and art research projects. Since the late 60s’ Shaw has been credited with the pioneering of a balanced and highly sophisticated use of interactivity and virtuality in the many art installations created by him. His works have been appreciated and exhibited globally across major museums and festivals. Shaw has taught as a professor his experience and lessons in visual media and art, which further highlights his interest in the same.
The distinguishing factor of Shaw’s work is that he prefers visual over the verbal. In all his major works, Shaw has emphasized on conveying the message or the communicating with the audience through the use of visual and interactive media instead of textual communication. Instead of allowing his audience to become observers or creators of an artistic work, as many artists do, Shaw allowed his work to play the role of an interactive interface between the audience and the art-work (computer installations). This proved more effective than textual installation processes or works because the audience’s attention spans were gripped for a longer time period. Also, because they were actively involved in the installation process and were focused on the tasks being performed, the learning process was quicker and more effective. The interactive installation processes and works, as that of Shaw, also succeed in breaking down the difficulty levels so that relatively hard and mundane tasks become enjoyable and easy for the audience intended for. This does not mean that words were completely dispensed of. Textual context remained important, as will be observed shortly in an analysis of Shaw’s work. However, words were now ‘part of a fully inter-medial event’ (Morley 201). Verbal prompts of linear texts were present as an integrative element present in the form of a continuum of text, image and sound, so that the media created was more lucrative, attractive and easier to deploy.
The integrated use of words in the form of textual to audio to visual dimensions integrated in interactive media is seen to b present in Shaw’s most celebrated works. These works include the bicycle, the golden calf and the virtual museum. The next section of the paper will provide an in-depth analysis and over view of these works, understanding their dynamics and the use of visual art in their formation and effectiveness.
The Legible City
The legible city is an interactive computer graphics installation program. The viewer may travel the virtually created space through an interactive means by riding a bicycle which stands in front of a large video projection screen. The interaction between the user and the interface is in 'real time' and the images generated by the computer allow a user complete freedom of space and movement in the virtual city. The ‘viewer’ or the user had to get onto a bicycle to give way to a journey through a virtually created three dimension space. This space was called the legible city, the architecture of which is completely based on letters, i.e. Streets and walls are formed of words and sentences. Harrigan states in First Person: New Media As Story, Performance And Game that ‘Each letter is monumentally rendered in three-dimensions and takes the place of a building along the city streets of this space.’ The architecture, it is important to note, matches the physical plan and structure of actual cities: of New York City, Amsterdam, and Karlsruhe, Germany. Interestingly, these are the cities in which Shaw has spent a majority of his life-time and had come to positively love them. The size of each letter of the text, further, corresponds and matches with the actual size of the building it represents in reality. Accordingly this mapping allows Shaw to propose the ethics of virtual, where Shaw suggests that the virtual can at the least preserve the memory of the real which it replaces, ‘encoding its structure, if not its era, in a new form’ (Giannachi 30)
Bodily activity is required to interact with the interface in order to read the textual descriptions. A button present on the bicycle gadget interface allows the user or the viewer to switch between cities. However, movements within the environments are allowed only through physical exertion. The city though rendered by both- the text as well as the virtual- requires movement of the legs; not only as a means of transport but also as a means of reading and absorbing the textual images,. This imagery changes so that the viewer’s point of view changes with it.
The legible city is a work that moved the audience and creates d a wave of sensation. The interface was completely interactive - the user had to induce bodily activity to get into the virtually created space. Further, the results of the interaction with the virtual depended solely and completely on the decision making directions of the users. They could use short cuts and take the long or the short way, move right or left as per their choice. The walls of the city are permeable. The city is created and guided by words and sentences – letters essentially- so that there is no beginning and no end. Viewers or users create their own story from the textual building blocks present with only the direction, speed and ways of ‘travelling’ being under the control of the user. User were physically, emotionally and mentally involved and interacted with the media, so that the travelling experience allowed the users to physically move in a virtual environment and create individual stories for themselves. In this way, again, one viewer could have a multitude of experiences in the same virtual space, depending on his travels!
The Golden Calf
In the golden calf, Shaw has created a virtual pagan idol ‘that users can inspect by moving a handheld LCD interface monitor’ (Wilson 711). In ‘Jeffrey Shaw's Golden Calf: Art Meets Virtual Reality and Religion’ Shanken describes the virtual technology for the golden calf as a hand-held, color LCD monitor set on a simple white pedes...
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