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Week 10 Assignment - Technical Paper: Proof of Concept (POC)

Coursework Instructions:
Overview Your company is a 4-year-old startup called XYZ Software Enterprises. XYZ produces a point-of-sale system and was awarded a Proof of Concept (POC) to one of the largest and oldest restaurants in the industry. The restaurant wants XYZ to prove that the software will do what the salespeople said it could do. Your Proof of Concept will include four parts: Part 1: Maintenance. Part 2: Gantt Chart. Part 3: Use Case Diagram. Part 4: Activity Diagram. Instructions Include the following components in your Week 10 Technical Paper: Proof of Concept (POC) Assignment Part 1: Maintenance Software maintenance is the process of modifying and updating the software after it has been provided to the customer. The different types of maintenance for new software include adaptive, perfective, and preventive maintenance.    Write a half-page summary of these different types of new software maintenance in which you briefly describe what each is and explain the pros and cons of each.  Use two sources to support your writing. Choose sources that are credible, relevant, and appropriate. Cite each source listed on your source page at least one time within your assignment. For help with research, writing, and citation, access the library or review library guides. Part 2: Gantt Chart Create a Gantt chart (see Figures 3.3 and 3.4 in your textbook) for the entire process of the Proof of Concept. There is a two-month deadline from today to complete the POC. Your Gantt chart must include the following: Today, as the initial meeting. It should appear as the first line. Select teams to participate in the project (1 week). Information gathering (add the information gathering methods you will use and how long each will take). System configurations based on information gathering methods (2 weeks). Create an activity chart based on information gathering (information to create chart supplied; 2 days). Create a use case diagram based on information gathering (information to create chart supplied; 1 day). Show the finished configurations to the team and get feedback (1 day). Make changes based on feedback (3 days). Install the system in the test store (2 days). Train staff (1 day). Run a live test of POC (2 weeks). Five more tasks from the concepts learned in this course. The additional tasks can be subtasks for information gathering methods and other subtasks or major tasks not listed above. Remember that events in a Gantt chart can happen simultaneously with other events. Some items also cannot start until others are completed. Everything has an estimated time frame, and it is displayed in the chart. Part 3: Use Case Diagram The restaurant, when gathering information, outlined a definition document to be used to create the use case diagram. There are three actors: Waiter, Patron, and Chef. There are 5 use cases; these are the ovals in the example, Figure 6-15 in the textbook. In this use case, all the arrows point from the actors to the use cases. Create a use case diagram from the chart below, including all use cases and actors. Use Case Diagram USE CASE ACTOR Order Food Waiter, Patron, Chef Serve Food Waiter Cook Food Chef Pay for food Waiter, Patron Eat Food Patron Part 4: Activity Diagram As a part of the information-gathering process, a chart of items was provided by XYZ. Your manager has asked that you create the activity diagram. (See Figure 6-21 in the textbook.) This diagram should not be one long snake. You can order drinks and reorder more drinks at any point during the dinner service.  Create an activity diagram from the chart below, including people and systems steps and options from the supplied chart or all POS.  Activity Diagram Chart POS SALES PROCESS Activity Diagram Host or Hostess seats patron Server takes drink order Server opens order for table in POS system Server places drink order in the POS system System sends drink order to the Bar Bar makes drinks Server brings drinks to table Server takes food order Server adds food order in the POS system Order goes to kitchen Chef and staff cook the order Food Runner brings food to table Server takes dessert order Server adds dessert order to POS Chef and Staff create desserts Food Runner brings desserts to table Server creates check in POS Server collects payment and enters it in POS Server adds tipped amount to POS Server closes table in POS The specific course learning outcome associated with this assignment is: Develop a proof of concept of a software system for a potential customer.
Coursework Sample Content Preview:
Proof of Concept (POC): XYZ Software Enterprises Student’s Name Institutional Affiliation Course Date Proof of Concept (POC): XYZ Software Enterprises Maintenance Maintenance to a software is process on updating and modifying the software next after providing for customers. It makes sure the software stays efficient, relevant, and functional to the need of a client. Here is the various care of the innovative package, they include: preventive care, perfect, also adaptive (Damayanti & Chrism Astuti, 2023). * Preventive maintenance: the main goal for this maintenance is to identify and solve possible challenges before occurring, this helps to reduce risk of the failure of the system. It is composed of updating documentation, code refactoring, and system optimization (Guerreiro Augusto et al., 2025). * Advantage: prevents breakdown costly and encourages stability of the system. * Disadvantage: it can be a problem in justifying the stakeholders. * Adaptive maintenance: this is composed of changing the software to have those changes in environment it operates in, like regulatory updates or new systems, and hardware upgrades (KUSUMOHADI & MAURITSIUS, 2022). * Advantage: maintain operational competence, and aligning with new technology. * Disadvantage: it can consume time and become costly because of changes in requirement of the system. * Perfective maintenance The main aim is to refine relevance and performance of software. The remedies are such as: adding new features, improving the system, and enhance the interface of the user. * Advantage; it extends a lifetime for package, also advance the gratification of the users. * Disadvantage: it adds the cost of development and bring up new bugs (Venini’s, 2023). 1 Gantt chart This is very crucial in tracking and planning the progress of the project. Here is the chart showing timeline of proof-of-concept for XYZ software company. This project should be done in two months. Task Duration Initial meeting 1 day Choice crews 7 livings Data assembly 14 livings Deportment talks 4 livings Review documentation 3 livings Witness operations 3 livings System configuration 2 weeks Make action plan 2 livings Make usage instance drawing 1 diurnal Crew appraisal and response 1 diurnal Style necessary adjustments 3 livings Connect structure to trial stock 2 livings Train supervises 1 diurnal Aware test of POC 14 days Extra task 1 week 2 Use case diagram This enables the users to show and interact with the system, here is the use case diagrams showing interaction in the POS system of the restaurant (Hartanto & Aji, 2023). -8858255969100-276225406400001590675187325POS system00POS system 5229226401955005514975449580544830026860552857401143000243840044958022860009715500-466725268605-66675268605-6667544958100-61912544958100-114300192405 -619125378461headwaiter00headwaiter4886325302260cook00cook52292251022355448300102235220980030226000246697430226000220916510160000246697592710 303847513588928575017399085724135889-114300173990-466725173990002000250250190supporter00supporter 27813002666926289002667028575026669 2209800433070Prepare something to eat00Prepare something to eat3657600437515Wage 00Wage -790575342265Demand diet00Demand diet4991100437515take00take 85725052070Attend diet00Attend diet 3 Action figure * Crowd/presenter scorches supporter. * Attendant orders the beverage directive. * The attendant enters directive inside the POS scheme. * The system shows the order to the bar. * The bars now prepare the drinks for the customers. * attendant delivers beverages. * attendant receipts the instruction for food. * Th...
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